Aug 1, 2014

CC_PMS_VXA



<< Download Demo >>

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 Features
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Parallax Mapping System(PMS).
You can show multiple layers on the map screen.
As many layers as you want.
Each layer can have a different scroll speed.
Flip animation.


https://www.youtube.com/watch?v=-SNB_ABr_tE

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 How to use
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Please try demo.
Check "./Graphics/ParallaxMaps/".

('w')

4 comments:

  1. Hi there,

    I don't know if you'll be able to answer me, but here I try with a question.

    It seems I'm having difficulties ''calling'' or ''naming'' my maps. First of all, it's not a script conflict as this is my only script. Second, I didn't change anything in the script settings. Things are just as given.

    So I try to show a parallax in my project and everything is just black. I tried to take your parallax maps and files and add it to mine, can't make it work, even after changing the name to match the IDs. Then wondering what the problem was, I went into your demo, created a new RPG Maker map with a parallax on my on, did but it in your demo's ParallaxMaps file, and it worked. So everything I try in your demo works, including my own parallaxes, but none of my or your parallaxes work in my project.

    What could explain that? I mean, it should be working, no? I swear I didn't touch the script to take the maps from somewhere else or anything.

    Thanks for your help!

    ReplyDelete
  2. Hello.

    You can see what filenames are requested by:
    (1) Open Script.
    (2) Find "def reset_image". It's about line 220.
    (3) Insert this into the next line of reset_image;
    p @filename_arr[@filename_itr]
    (4) Playtest with console by checking on "Show console" under "Game" menu.
    (5) In console, any filename which is requested will be shown.

    At first, trying on my sample project is recommended.

    I hope this would give some clue to the problem.
    If not, please upload your project sample.

    ReplyDelete
  3. Hello CC, I hope you are well.

    I love your script, and wanted to know if I can translate it to Portuguese and post it on the Brazilian community Mundo RPG Maker, crediting you and linking back to your post here.

    I thank you in advance for your attention and for the creation of this amazing script.

    =)

    ReplyDelete
  4. Hello. Thanks for the comment.

    Sure you can, and please freel free to say if any text in the script is ambiguous.

    ReplyDelete