Jan 1, 2099

Release note

2014/12/30 : Update: CC_PMS_VXA
  • Added Command to change images without fade.

2014/08/23 : Update : CC_Text_RTL_v2
  • Version 2.0.
  • Now RTL effects appear on several windows.
  • Battle-Log, Item/Skill/Status description, etc.. 
 
2014/08/13: Release: CC_RPG_Voice
  •  Automatic volume control for which soundfile include specific name.
2014/08/12: Update: CC_FG_v4
  • Version 4.2.
  • Now you can call actions by Control Characters in 'Show Text'
  • "\nFG" activates reserved action.

2014/08/01: Release: CC_BattleWeather
  •  Weather on Map goes on Battle and vice versa.

2014/08/01: Release: CC_PMS_VXA
  • Parallax Mapping System.
  • User can edit layer effect and can use as many as he want.

2014/08/01: Release: CC_Reflection
  • Water Reflection on Characters.
  • Reflection with height.

2014/08/01: Release: CC_SetEventZ
  • You can edit z-coodinate of events.
  • For the combination with PMS.

2014/08/01: Release: CC_SimpleLight
  •  Not too complex and Not CPU-killing light script.

2014/08/01: Release: CC_TracerEvent
  • For 'touch encounter'.
  • Tracer roam and change movement when he see the player.

2014/08/01: Release: CC_FG_v4
  • Visual-nove like image controller.
  • For dialog scene.

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